foundationmods: (Default)
foundationmods ([personal profile] foundationmods) wrote in [community profile] thefoundation2018-12-10 11:47 am
Entry tags:

WEEK 3 MINGLE


WEEK 3

Week three opens like the other two weeks, but when you wake up, you know there's been a change in the area. At first, nothing is wrong - but when you look at any window, you aren't greeted with the cheery sight of the outside - instead, there's just a cold, harsh blackness. Trying to leave out the doors is impossible, too - if you try, you just find yourself back on the couches in the lobby. On top of that....The Staff are beginning to act even stranger, their glitching out becoming more obvious. Sometimes, they seemingly go blank mid sentence and walk away, as if they were reset, and slur or stutter their words.

The weather is...well, non-existent, except for the courtyard, which is still pleasantly snowy. There is still music playing in the halls, and the cover songs continue with some low-key music for the week.

On Monday morning, another memory is returned to everyone. Another piece to the puzzle, one step closer to finding the truth of this place. Yet, it doesn't seem like you're any closer to solving this...

And time still ticks onwards, regardless if you're ready or not.


PRIVATE CONVERSATIONS | MURDER PROPOSALS/VOLUNTEERING | LOCATIONS | APPRENTICE PC POST

MONDAY | TUESDAY | WEDNESDAY | THURSDAY



purrtagonist: (Roll to slurp)

[personal profile] purrtagonist 2018-12-14 01:54 am (UTC)(link)
[. . .]

Kiiiind of? But I don't like the way that sounds.

The thought of some people being more "valuable" than others bugs me. All life is equal.
resortghosts: (Default)

[personal profile] resortghosts 2018-12-14 02:14 am (UTC)(link)
but there's some roles in the game that are more valuable too, aren't there?
purrtagonist: (Can I sneeze on him as a free action)

[personal profile] purrtagonist 2018-12-14 02:24 am (UTC)(link)
"Valuable" is subjective. There are roles that are key to achieving a town or a mafia victory, but I don't think that's the same as being "valuable" in terms of survival.
resortghosts: (Default)

[personal profile] resortghosts 2018-12-14 02:30 am (UTC)(link)
but there's still certain lives that need to be prioritized, right?
purrtagonist: (How stealthy is a Molotov?)

[personal profile] purrtagonist 2018-12-14 02:33 am (UTC)(link)
[sets his jaw tightly]

All lives are equal.

[he just. . . can't admit to the fact that some lives would need to be prioritized over others]
purrtagonist: (Can I roll to intimidate the XP counter)

[personal profile] purrtagonist 2018-12-14 02:39 am (UTC)(link)
[. . .]

Even if we were supposed to protect some people over others, how do we know who those people are?
resortghosts: (Default)

[personal profile] resortghosts 2018-12-14 02:40 am (UTC)(link)
i have no idea there!
purrtagonist: (The gargoyle takes a MASSIVE hit)

[personal profile] purrtagonist 2018-12-14 02:47 am (UTC)(link)
[a sharp exhale]

It's got to be more complicated than "some people need to survive more than others."
resortghosts: (Default)

[personal profile] resortghosts 2018-12-14 03:15 am (UTC)(link)
probably...

34 really should've given us more hints

make it easy mode please!

or at least just normal??
purrtagonist: but will not wear the eye patch (the dinosaur is fine with the dress)

[personal profile] purrtagonist 2018-12-14 03:16 am (UTC)(link)
Normally I like a challenge, but this merciless mode sucks.