foundationmods (
foundationmods) wrote in
thefoundation2020-09-12 11:12 am
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[CONTINUE + 4] week 1 || act: indict

[Saturday dawns, bright and early again. No one comes to the Inn, but you feel compelled to go to the Core anyway.
It's as if you're forced to. As if....it's inescapable. Puppets, forced to dance where their strings lead.
You make the walk past everything, until you are directly in the Core, where some kind of whitish, rainbow-gleaming liquid can be seen below.
In this area, you are led to a wider platform that is still open to the liquid before, with the handrails in place - where there are some seats around, and....surrounded by a sea of entirely gray faces, no Monsters to be seen.
This...for all of you, it is a familiar sight.
It is a trial location.
You are here to find the killer...and convict one of your own, in a murder that makes no sense.
But you have no choice.
You can only forge ahead....and try to find out the truth.]
ACT: VOTE
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There were two sets of footprints going from Snowdin to the bridge. One returned, the other didn't. It was not possible to get proper sizes, but there were no signs of struggle.
[So the same as usual, really.]
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...No signs of a struggle from the start? Hmph, what, was he resigned to the circumstances occurring?
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[ He sneered ]
How desperate this creature must be in order to use such a cowardly tactic.
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We were thinking about it, and I don't think the murder is an important part of the "game". It's a murder mystery, so the mystery is the only part that matters.
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din andWaterfall]