foundationmods (
foundationmods) wrote in
thefoundation2018-12-03 11:28 am
Entry tags:
Week 2 Mingle

With the nature of this 'game' out, the resort might not look so welcoming anymore. The staff are still ready to jump in and serve guests in any way they can, provided a request doesn't make them short-circuit, and the resort itself seems as warm and cheery as usual. But everyone knows the truth now. This resort is hiding some pretty big secrets, and it's only a matter of time before someone else turns up dead.
The weather is holding steady, at 'cold but still safe for outdoor activities'. The temperature seems to be dipping lower each day, though, and the previously-blue sky is starting to stay grey more often than not. Could that signal an approaching snowstorm? Who know. There is still music playing in the halls, and the cover songs continue with some low-key music for the week.
On Monday morning, another memory is returned to everyone. Another piece to the puzzle, one step closer to finding the truth of this place. But it might not be enough to put everything together yet, that might take some more time.
Most importantly, everyone needs to get to know each other. This 'game' is one of 'know your enemies', and your very survival depends on knowing when someone is acting odd.
MONDAY | TUESDAY | WEDNESDAY | THURSDAY

no subject
[She'll just show off the weird tattoo on her hand.]
-- gets the ability to fight Dusk Monsters. I think I mentioned that before, but basically, without this, you can't fight Dusk Monsters at all, and it's only there between the ages of 16 and 18. As such, everyone that gets a Star Brand is more or less assigned to helping deal with the Dusk Monsters.
As such, I was actually told that my job as Inquisitor isn't quite as high a priority for the time being, though once all the Dusk Circles are taken care of, I'll probably be reassigned back to Inquisitor work. I kind of prefer fighting Dusk Monsters, personally, but I go where my job takes me.