[The night goes the same way it did before - peacefully, with a slice of delicious pie healing all your woes. You're all given a scarf and an extra slice of pie to take with you the next morning by Toriel, who wishes you well and says that they're welcome to come back to the ruins and speak with her at any time.
But, finally, you reach Snowdin - a quiet looking, snowy town. The inn nearby quickly opens its doors for everyone, the Innkeeper happily talking to them. Perhaps it might be a good idea to talk to the innkeeper more?
Still, as they put their stuff in their rooms and come back onto the snowy streets, they'll notice two skeletons talking in front of the tree. One is in what looks like a strange red and white costume with a scarf - and he's talking to what looks like a short skeleton Monster with a permanent grin, who is standing there in pink slippers.
It's Sans and Papyrus, and they seem deep in conversation.
It might be a good idea to go get situated at the inn, before anything. But first, you should get your presents under the tree.]
WELCOME TO SNOWDIN
The walk is relatively uneventful - you do tend to keep bumping into a bunch of different dogs along the way, though that last one gets a little weird if you keep petting them for too long.
But, finally, you reach Snowdin - a quiet looking, snowy town. The inn nearby quickly opens its doors for everyone, the Innkeeper happily talking to them. Perhaps it might be a good idea to talk to the innkeeper more?
Still, as they put their stuff in their rooms and come back onto the snowy streets, they'll notice two skeletons talking in front of the tree. One is in what looks like a strange red and white costume with a scarf - and he's talking to what looks like a short skeleton Monster with a permanent grin, who is standing there in pink slippers.
It's Sans and Papyrus, and they seem deep in conversation.
It might be a good idea to go get situated at the inn, before anything. But first, you should get your presents under the tree.]