foundationmods: (Default)
foundationmods ([personal profile] foundationmods) wrote in [community profile] thefoundation2020-08-17 12:52 am
Entry tags:

[CONTINUE] Week 1 || Act: mingle

Monday comes onto the snowy town once more, though it still looks as if it's 'night' as ever.

Then again, you are underground. That's just to be expected, considering no natural light can get down here in the first place. The Monsters around you are just as friendly as ever, despite this being your second 'time' trying this monday.

...Though....are there a few less Monsters here than there were before? ...Nah. You must be imagining it.

You still have a mission - and after the events of the last trial, you want to do your best to stop whatever is causing this.

But, hey. You really do have nothing but time now to figure it out.

FUN VALUE: 2

Monday - Tuesday - Wednesday - Thursday

Main Navigation - Info so far - Locations

soupervillain: (unsure)

[personal profile] soupervillain 2020-08-20 04:52 pm (UTC)(link)
Apparently you can use it to make dog salad and more dog residue? Now, how you use it...

[ ??????? ]

But if we figure that out I guess we could sell the leftover dog residues for some extra cash?
dereban: (pic#14190070)

[personal profile] dereban 2020-08-20 04:56 pm (UTC)(link)
... that item is the biggest money hack.

Wait. 'Use' it? In a fight, or -

[...]

The fights are like an RPG... does anybody know if we have some sort of way to bring up an inventory menu?
dereban: (pic#14190025)

[personal profile] dereban 2020-08-20 05:01 pm (UTC)(link)
How... do you think it would even work?

Do you just imagine an RPG menu?
improbablenotimpossible: (The fact of the matter...)

[personal profile] improbablenotimpossible 2020-08-20 05:04 pm (UTC)(link)
Hm - perhaps that be might how...

[He goes to try it, can he imagine an inventory menu coming up?]
Edited 2020-08-20 17:04 (UTC)
improbablenotimpossible: (Come Watson the Game's afoot!)

[personal profile] improbablenotimpossible 2020-08-20 05:10 pm (UTC)(link)
Oh - it works exactly as you suggested, Miss Inaba.
improbablenotimpossible: (You know my methods)

[personal profile] improbablenotimpossible 2020-08-20 05:12 pm (UTC)(link)
So you can't see it? I suppose that would make sense.
dereban: ( kokoroco: live on ) ([an] 2)

[personal profile] dereban 2020-08-20 05:14 pm (UTC)(link)
... Yeah, I can't.

Describe it to me?
improbablenotimpossible: (The fact of the matter...)

[personal profile] improbablenotimpossible 2020-08-20 05:17 pm (UTC)(link)
Like an older-style menu like one would see on a NES, with the items listed vertically, and our SOUL seems to be the cursor.

Under them are three commands: USE, INFO, and DROP.
Edited 2020-08-20 17:18 (UTC)
dereban: ([m] 94)

[personal profile] dereban 2020-08-20 05:20 pm (UTC)(link)
So it's just an inventory menu?
dereban: ([m] 31)

[personal profile] dereban 2020-08-20 05:21 pm (UTC)(link)
Hmm.

I wonder if other menus can be pulled up... I don't want to be too optimistic, though.
oceanicbutterfly: ([k] Hm...)

[personal profile] oceanicbutterfly 2020-08-20 05:22 pm (UTC)(link)
A character status menu seems like the next most likely.
improbablenotimpossible: (A three pipe problem)

[personal profile] improbablenotimpossible 2020-08-20 05:25 pm (UTC)(link)
It wouldn't hurt to try.
Edited 2020-08-20 17:25 (UTC)
dereban: ([m] 6)

more mod menu pings

[personal profile] dereban 2020-08-20 05:26 pm (UTC)(link)
I'll give it a shot this time.

[Just going to try imagining a character status menu - is such a thing possible?]
dereban: ([m] 100)

[personal profile] dereban 2020-08-20 05:32 pm (UTC)(link)
[Cool.

She'll make an 'X' with her hands to indicate how it's no good.]
improbablenotimpossible: (The fact of the matter...)

[personal profile] improbablenotimpossible 2020-08-20 05:33 pm (UTC)(link)
Well, that's unfortunate.
finalring: (pic#13816387)

[personal profile] finalring 2020-08-20 05:23 pm (UTC)(link)
I wonder if this is why Frisk is so good at video games.